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Last Updated:December 1st, 2008
The following are sample works demonstrating skill in research science and experimental design, interaction design, programming and scripting, instruction and teaching, graphic design, 3D modeling and rendering, animation, film and nonlinear video editing, communication and presentation and computer aided design.
PUBLICATIONS : INTERACTION DESIGN : CODE : TEACHING : GRAPHICS : MODELING : RENDERING : ANIMATION : FILM : LIGHTING/HDR : PRESENTATIONS : CAD
Using Augmented Reality for Visualizing Complex Graphs in Three Dimensions Principal Investigator and author. Published in Int'l Symposium on Mixed and Augmented Reality 2003. Winter 2003 - with Mark Billinghurst, SE Hayes and Randy Stiles
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Codex Interactivus An interactive Augmented Reality MagicBook guide to the inventions of Leonardo Da Vinci. Project for ARToolworks, Inc. Summer - Autumn 2007 View All Images (launches Flash window) >>
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Oncogo Go Board Go board gameplay and book-keeping interface for the Oncogo programmed in Java. Spring 2007 - with Christian Egea Try out the game (requires Java) >>
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SOMs, Persian Carpets, & Navajo Weavings A self-organizing map neural network that can be trained to categorize, learn and recognize various styles of weaving. Coded using Matlab. Spring 2002 - with Ian Lyons Download Code (requires Matlab) >>
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ARCH 504 Studio - College of Architecture and Urban Planning - SODO: Industrial Incubator Co-instructed and handled all digital media instruction for a 3rd year MArch Studio. Winter Quarter 2008 - with Professor Nicole Huber Studio Website and Projects >>
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Evening in Kandy Photostitch and Collage Created using Photoshop from over 100 photos taken in and around Kandy, Sri Lanka. Autumn 2005 - Spring 2006 |
The Glocal Academic Village Studio book co-authored, designed, and formatted using Adobe InDesign CS3. Winter 2006 - With Nicole Huber, Brett Smith, Michael Mann, Kerry Mason & Todd Beyreuther
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DaVinci's Drum Machine One of 10 models created for the Codex Interactivus project. Modeled in 3DStudio Max 9. Summer 2007 View All Images (launches Flash window) >>
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Ballard Library Renders High-end renders of the Ballard Branch Library rendered using MentalRay and V-Ray. Winter 2008 View All Images (launches Flash window) >>
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Ballard Library Tour Animated virtual tour of the Ballard Branch Library. Completed for the ARCH 481 course in modeling. Autumn 2006 View Short Animation (Quicktime: 86 MB) >>
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Teddy Struts character rigging Character rigging and animation done using 3DStudioMax 9. Spring 2006 View Short Animation (Quicktime: 4.8 MB) >>
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ARchitectureView Project Trailer A short clip highlighting my ARchitectureView Augmented Reality project. Cut with FCE. Winter 2007 View Short Film (Quicktime: 64.70 MB) >>
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Introducing ARToolworks MagicBook A teaser trailer film for ARToolworks showcasing their MagicBook technology. Summer 2007 View Short Film (Quicktime: 52.5 MB) >>
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Lighting and HDRi Analysis A complete analysis & simulation run for a Seattle office using HDR Photos, Radiance and Ecotect. Spring 2007 Lighting Analysis Documents (PDF: 94.5 MB) >>
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Augmented Reality Overview Part II 2nd installment of a presentation to the Industrial Engineering 543 seminar course at the UW. Autumn 2007 View Full Presentation (PDF) >>
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Evaluating and Re-evaluating Agent Models A presentation given to the Design Machine Group Lab Lunch series on agent modeling in architecture. Winter 2007 View Full Presentation (PDF) >>
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AutoCAD Sample A small roadside stand drafted from scratch in Autodesk AutoCAD Architecture 2007 Autumn 2007
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