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	<title>Comments for dB-rep</title>
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	<lastBuildDate>Tue, 05 Oct 2010 17:59:18 +0000</lastBuildDate>
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		<title>Comment on GoogleEarth to OBJ by john o'keefe</title>
		<link>http://www.db-rep.net/designtech/googleearth-to-obj/comment-page-1/#comment-1469</link>
		<dc:creator>john o'keefe</dc:creator>
		<pubDate>Tue, 05 Oct 2010 17:59:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.db-rep.net/?p=322#comment-1469</guid>
		<description>should gliConfig.ini have shown up in the Google Earth main directory? it&#039;s not there - any guidance would be sincerely appreciated.  also, will the &quot;ctrl,shift,f&quot; capture that&#039;s already there work?

any reason you chose providence for the demo?

thanks in advance,

john</description>
		<content:encoded><![CDATA[<p>should gliConfig.ini have shown up in the Google Earth main directory? it&#8217;s not there &#8211; any guidance would be sincerely appreciated.  also, will the &#8220;ctrl,shift,f&#8221; capture that&#8217;s already there work?</p>
<p>any reason you chose providence for the demo?</p>
<p>thanks in advance,</p>
<p>john</p>
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		<title>Comment on Agents, Crowds, Architectures by Steve</title>
		<link>http://www.db-rep.net/cognition/agents-crowds-architectures/comment-page-1/#comment-221</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Tue, 03 Nov 2009 03:28:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.db-rep.net/?p=260#comment-221</guid>
		<description>Undoubtedly you have come across it: One of the more interesting agent based modelling environments is BOTworld, as used with EnviMET.  

&quot;BOTworld is a Multi-Agent simulation system, predicting the behaviour and movement of pedestrians in urban areas under the influence of different environmental factors (urban layout, sources of traffic, air quality and micro climate)&quot;.

The very sophisticated software is still free.  See:
http://www.botworld.info/
and
http://www.envi-met.com/</description>
		<content:encoded><![CDATA[<p>Undoubtedly you have come across it: One of the more interesting agent based modelling environments is BOTworld, as used with EnviMET.  </p>
<p>&#8220;BOTworld is a Multi-Agent simulation system, predicting the behaviour and movement of pedestrians in urban areas under the influence of different environmental factors (urban layout, sources of traffic, air quality and micro climate)&#8221;.</p>
<p>The very sophisticated software is still free.  See:<br />
<a href="http://www.botworld.info/" rel="nofollow">http://www.botworld.info/</a><br />
and<br />
<a href="http://www.envi-met.com/" rel="nofollow">http://www.envi-met.com/</a></p>
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		<title>Comment on SketchUp to Microstation (via OBJ) by danb</title>
		<link>http://www.db-rep.net/designtech/sketchup-to-microstation-via-obj/comment-page-1/#comment-5</link>
		<dc:creator>danb</dc:creator>
		<pubDate>Wed, 22 Apr 2009 13:37:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.db-rep.net/?p=110#comment-5</guid>
		<description>SF-

I&#039;ve yet to test this process using both SketchUp 7 AND V8i, but for SketchUp 6 and XM, I&#039;ve found that the native SKP imports aren&#039;t what they are cracked up to be.  The main issue I have encountered is materials.  For some reason, SketchUp materials don&#039;t come through into Microstation as they well in SKP format as they do in OBJ.  It&#039;s looking like this may have changed in V8i (I&#039;ve yet to test it - anyone out there currently using V8i?) and it will be a welcome improvement.  Additionally, I&#039;m happy .3DS support will be there, as that is usually the best backup for interoperability.</description>
		<content:encoded><![CDATA[<p>SF-</p>
<p>I&#8217;ve yet to test this process using both SketchUp 7 AND V8i, but for SketchUp 6 and XM, I&#8217;ve found that the native SKP imports aren&#8217;t what they are cracked up to be.  The main issue I have encountered is materials.  For some reason, SketchUp materials don&#8217;t come through into Microstation as they well in SKP format as they do in OBJ.  It&#8217;s looking like this may have changed in V8i (I&#8217;ve yet to test it &#8211; anyone out there currently using V8i?) and it will be a welcome improvement.  Additionally, I&#8217;m happy .3DS support will be there, as that is usually the best backup for interoperability.</p>
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	<item>
		<title>Comment on SketchUp to Microstation (via OBJ) by SF</title>
		<link>http://www.db-rep.net/designtech/sketchup-to-microstation-via-obj/comment-page-1/#comment-4</link>
		<dc:creator>SF</dc:creator>
		<pubDate>Wed, 22 Apr 2009 11:52:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.db-rep.net/?p=110#comment-4</guid>
		<description>Why would you go through this process when you can attach the Native SKP file as a reference and then &quot;Merge Into Master&quot;?

You&#039;re workflow is a good one for SketchUp 7, but for 6 and earlier, I have found it better to just reference and then merge.</description>
		<content:encoded><![CDATA[<p>Why would you go through this process when you can attach the Native SKP file as a reference and then &#8220;Merge Into Master&#8221;?</p>
<p>You&#8217;re workflow is a good one for SketchUp 7, but for 6 and earlier, I have found it better to just reference and then merge.</p>
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