dB-rep

dB-rep. (website) danBelcher-representation (abbv). A boundary site at the intersection of Design Computing and Human-Computer Interaction, Media and Representation, Cognition and Cognitive Science.
B-rep. (noun) Boundary Representation (abbv.) boundary rep. is a method for representing shapes using the limits of surface elements, the boundary between solid and non-solid.

Design Technology, Media, Cognition

design computing, media, cognition

DanB

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EDUCATION : EMPLOYMENT : PUBLICATIONS : HONORS : COMMITTEES : COMPUTING : DIGITAL MEDIA : LANGUAGES : TEACHING : RANDOM BITSResume/CV (PDF)

EDUCATION

> University of Washington – Seattle, WA – 2008 – Masters of Science in Design Computing, College of Architecture and Urban Planning

> Brown University – Providence, RI – 2002 – Bachelor of Arts Degree in Cognitive Science and Philosophy – Magna Cum Laude

EMPLOYMENT

> LMN Architects – Seattle, WA – 2008-Present – Design Technology Advocate

+ Firm-wide advocate for Green Building Information Modeling, building-performance simulation, generative and parametric modeling, as well as responsible for exploring advanced design technology and interfaces for architectural practice.

> ARToolwork, Inc. – Seattle, WA – 2007-2008 – Interaction Designer

+Responsible for project design, development and implementation of interactive Augmented Reality (AR) applications.

> Human Interface Technology Lab – Seattle, WA – 2002-2003 – Research Assistant + Designed and conducted user-studies with co-located collaborative AR interfaces.

+ Demo organizer for IEEE’s Int’l Symposium on Wearable Computers (ISWC 2002).

+ Extensive experience using ARToolKit, videocapture, & position tracking systems.

> Virtual Environment Navigation Lab – Providence, RI – 2000-2002 – Res. Assistnt. + Responsible for design, modeling, maintenance, and collection of data in fully immersive Virtual Reality navigation experiments.

+ Experience using sgi ONYX2 and Kaiser ProView Virtual Reality computer systems.

PUBLICATIONS

> D. Belcher and B. Johnson (2008). “MxR: A Physical Model-Based Mixed Reality Interface for Design Collaboration, Simulation, Visualization and Form Generation.” Proceedings of the Association for Computer Aided Design In Architecture, October 16th-19th, Minneapolis, Minnesota.

> D. Belcher and B. Johnson (2008). “ARchitectureView: An Augmented Reality interface for viewing 3D Building Information Models.” Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2008), September 17th-20th, Antwerpen, Belgium.

> D. Belcher, X. Zhang, A. Vijayakanthan, T. Furness (2008). “JITC3: Just-In-Time Augmented Reality Command and Control Center for Emergency Response.” Urban Mixed Realities: workshop. Proceedings of the 26th Annual ACM sigCHI Conference on Human Factors in Computing Systems (CHI 2008), April 5th-10th, Florence, Italy.

> D.Belcher, M.Billinghurst, S.E. Hayes, R. Stiles (2003). “Using Augmented Reality for Visualizing Complex Graphs in Three Dimensions,” Proceedings of the International Symposium on Mixed and Augmented Reality (ISMAR 2003), October 7-10th, 2003, Tokyo, Japan, pp 84-92.

> M. Billinghurst, D. Belcher, A. Gupta, K. Kiyokawa (2003). “Communication Behaviors in Co-located Collaborative AR Interfaces,” International Journal for Human Computer-Interaction, Vol. 16, No. 3: pp. 395-423, Lawrence Erlbaum Associates.

> D. Belcher (2002). “Route Selection and Learning: Experiments in the Behavioral Dynamics of Steering.” Undergraduate Honors Thesis, Department of Cognitive and Linguistic Sciences, Brown University.

> M. Billinghurst, D. Belcher, H. Kato, K. Kiyokawa, I. Poupyrev (2002). “Experiments with Face-to-face Collaborative AR Interfaces,” Virtual Reality, Vol. 4, No. 2. p. 107-121.

HONORS

> Magna Cum Laude – Academic Honors at Brown University (5/02)

> Honors in Cognitive & Linguistic Sciences – for undergraduate research: “Route Selection and Learning: Experiments in the Behavioral Dynamics of Steering.” (5/02)

> Department of Cognitive and Linguistic Sciences Premium Grant – for excellence in undergraduate research (5/02)

> Rosenthal Memorial Scholarship – Support for Summer Internship (5/01)

> Brown Internship Aid Program Grant – Full support for study at the HITLab (5/01)

> William Easton Louttit Scholarship – Financial Support at Brown University (9/00)

COMMITTEES

> Design Technology Council at LMN Architects is responsible for firm-wide strategy concerning use of design technology, BIM and CAD systems, and emerging interfaces.

> Faculty Search Committee member for the Design Computing tenure-track position in the Design Machine Group, Department of Architecture, CAUP, UW. Autumn 2007 – Spring 2008.

> Student Representative for Faculty Search Committee in the Department of Cognitive and Linguistic Sciences, Brown University. Spring 2002.

COMPUTING

> Platforms: Windows, MacOS, Linux/Unix variants, sgi IRIX.
> Languages: C/C++, Java, ECMA-script/Javascript, HTML, XML, VBScript, Maxscript.
> Web: Adobe Dreamweaver and Flash.
> Design Applications: Adobe Photoshop, Illustrator, InDesign, Flash.
> Modeling/Rendering: Autodesk 3D Studio Max/VIZ, Maya. Rhino. V-Ray. Maxwell.
> CAD/BIM: Bentley Microstation and Bentley Architecture. Generative Components. Grasshopper. Autodesk AutoCAD Architecture. Some Revit experience.
> Non-Linear Editing & Film: Adobe Premiere, Aftereffects. FinalCut Studio. Boujou.
> Specialized: ArcGIS. HDRI & lighting, Ecotect, Radiance, DaySim, eQUEST. ARToolKit. OpenGL. Pepakura.

LANGUAGES

> English: Mother-tongue.
> French:
Mastery, 5 years immersive use.
> Pulaar:
Mastery, 2 years immersive use. US State Department Certification.
> Wolof:
Conversational, 2 years everyday use.
> Japanese:
Conversational, 3 years study, 5 months immersive use in Sendai Japan.
> Singhala:
Conversational, 1 year frequent use in Kandy, Sri Lanka.

TEACHING

> ARCH 380 : Introduction to Computing in Architecture. Summer 2008, CAUP, UW. Instructor for intro-level undergraduate course introducting basic concepts of architectural and design computing.

> ARCH 504 : The Industrial Incubator. Winter 2008, CAUP, UW. Co-instructed 3rd-year MArch architecture studio with Professor Nicole Huber. Responsible for digital instruction.

> IND E 543 : Virtual Interface Technology. Fall 2007, UW. Invited lecturer for Professor Tom Furness’s Industrial Engineering Graduate Seminar. Covered Augmented Reality segment of the course.

RANDOM BITS

> U.S. Peace Corps – Senegal – 2003-2005 – Volunteer – Agro-forestry Extenstion
+ Community Development volunteer living in the small rural village of Kohel.
+ Responsible for organizing large-scale tree out-plantings, orchard establishment
and extension of agro-forestry technologies such as live-fences, wind-breaks, etc.
+ Managed and oversaw the installation of a water pipeline extension, latrine building, and irrigation projects.

> LEED APUSGBC Leadership in Energy and Environmental Design – Accredited Professional