dB-rep

dB-rep. (website) danBelcher-representation (abbv). A boundary site at the intersection of Design Computing and Human-Computer Interaction, Media and Representation, Cognition and Cognitive Science.
B-rep. (noun) Boundary Representation (abbv.) boundary rep. is a method for representing shapes using the limits of surface elements, the boundary between solid and non-solid.

Design Technology, Media, Cognition

design computing, media, cognition

Portfolio

PUBLICATIONS : INTERACTION DESIGN : CODE : TEACHING : GRAPHICS : MODELING : RENDERING : ANIMATION : FILM : LIGHTING/HDR : PRESENTATIONS : CAD


Publication Sample

gi2vis_thumb Using Augmented Reality for Visualizing Complex Graphs in Three Dimensions

Principal Investigator and author. Published in Int’l Symposium on Mixed and Augmented Reality 2003.

Winter 2003 – with Mark Billinghurst, SE Hayes and Randy Stiles

Download Full Paper (PDF) >>


Interaction Design

codexicon Codex Interactivus

An interactive Augmented Reality MagicBook guide to the inventions of Leonardo Da Vinci. Project for ARToolworks, Inc.

Summer – Autumn 2007
View All Images (launches Flash window) >>


Code

oncogo Oncogo Go Board

Go board gameplay and book-keeping interface for the Oncogo project.  Coded in Java.

Spring 2007 – with Christian Egea

Try out the game (requires Java) >>


Teaching

arch504 ARCH 504 Studio – College of Architecture and Urban Planning – SODO: Industrial Incubator

Co-instructed and handled all digital media instruction for a 3rd year MArch Studio.

Winter Quarter 2008 – with Professor Nicole Huber

Studio Website and Projects >>

arch380 ARCH 380 – Introduction to Computing in Architecture

Lecturer for introductory-level required course in computing and architecture, covering image processing, CAD, and 3D modeling. Summer Quarter 2008.

Course Website >>


Graphics

kandyicon Evening in Kandy Photostitch and Collage

Created using Photoshop from over 100 photos taken in and around Kandy, Sri Lanka.

Autumn 2005 – Spring 2006

View Full Image (launches window) >>

studio1icon The Glocal Academic Village

Studio book co-authored, designed, and formatted using Adobe InDesign CS3.

Winter 2006 – With Nicole Huber, Brett Smith, Michael Mann, Kerry Mason & Todd Beyreuther

View Sample Pages (PDF) >>


Modeling

mechanicaldrum DaVinci’s Drum Machine

One of 10 models created for the Codex Interactivus project. Modeled in 3DStudio Max 9.

Summer 2007

View All Images (launches Flash window) >>


Rendering

render_thumb Ballard Library Renders

High-end renders of the Ballard Branch Library rendered using MentalRay and V-Ray.

Winter 2008

View All Images (launches Flash window) >>


Animation

librarymodelicon1 Ballard Library Tour

Animated virtual tour of the Ballard Branch Library. Completed for the ARCH 481 course in modeling.

Autumn 2006

View Short Animation (Quicktime: 86 MB) >>

teddyicon Teddy Struts character rigging

Character rigging and animation done using 3DStudioMax 9.

Spring 2006

View Short Animation (Quicktime: 4.8 MB) >>


Film/NLE

arhdemoreel ARchitectureView Project Trailer

A short clip highlighting my ARchitectureView Augmented Reality project. Cut with FCE.

Winter 2007

View Short Film (Quicktime: 64.70 MB) >>

magicbookdemo Introducing ARToolworks MagicBook

A teaser trailer film for ARToolworks showcasing their MagicBook technology.

Summer 2007

View Short Film (Quicktime: 52.5 MB) >>


Lighting & HDR

lighting_thumb Lighting and HDRi Analysis

A complete analysis & simulation run for a Seattle office using HDR Photos, Radiance and Ecotect.

Spring 2007

Lighting Analysis Documents (PDF: 8.8 MB) >>


Presentations

ar_thumb Augmented Reality Overview Part II

2nd installment of a presentation to the Industrial Engineering 543 seminar course at the UW.

Autumn 2007

View Full Presentation (PDF) >>

agents_thumb Evaluating and Re-evaluating Agent Models

A presentation given to the Design Machine Group Lab Lunch series on agent modeling in architecture.

Winter 2007

View Full Presentation (PDF) >>


CAD

cad_thumb AutoCAD Sample

A small roadside stand drafted from scratch in Autodesk AutoCAD Architecture 2007

Autumn 2007

View CAD Document (PDF) >>